LOWER PRIMARY (AGE 7-9)

About Us Why Learn Coding F.A.Q
Our Classes Curriculum Program (Age 4-6)
Program (Age 7-9) Program (Age 10-12) Secondary (13+)

 

Designed for children (Ages 7-9) who are either completely new to programming / coding or have some basic knowledge, our courses equip your children with a lifelong skill that is important for the future.

 

I : Scratch

A graphics based program designed specifically with the objective of teaching young children programming, this is the ideal starting point for children to learn coding.

 

  1. Beginner I

Scratch Beginner I Course for Kids (7 – 9)

Strengthen your Child’s Logical Thinking and Problem Solving Skills with Coding

 

 

Designed specifically for children (age 7-9) who are completely new to programming / coding, this program introduces your children to a lifelong skill that is important for the future.

Children will be using Scratch, a graphics-based computer coding language developed by Mitchel Resnick, LEGO Papert Professor of Learning Research and head of the Lifelong Kindergarten group at the MIT media labs.

At the end of the course, students will feel confident and recognize their potential to create, design and develop computational media which they enjoy in their daily lives.

Most importantly, this programme strengthens your child’s logical and problem solving skills which are useful in many aspects of life, be it immediately in their studies (e.g. Mathematics Problem Sums, Science, etc) or in the future.

 

 

Coding for Kids (Scratch: Beginner I)

Course Outline

 

Introduction to Scratch
Explore scratch and familiarise with the interface

 

Understanding Motion and Events
Learn all about x,y Coordinates, and how to initiate events with different user input

 

Controlling your Characters
Using relative and absolute commands, setting size and giving instructions to your sprites

 

Animation
Basic step by step animation (loops, parallelism techniques)
Making your animation come alive (music, colour, costumes)

 

Creating Variables
Adding in-game variables such as score, timer and using the broadcast function

Who is this coding class for?

  • Children 7-9 years old
  • No prior knowledge required
  • Laptop provided (one per child)

  

Term Classes

Class Structure

  • Course Duration: Total 10 Hours
  • Number of lessons: 5
  • Hours per lesson: 2
  • 1:8 Tutor to Student Ratio

 Course Fees

  • AUD $300

 *** Discount available for SAM students

 

2 Full-Day Camps

Class Structure

  • A Special Full Day Camp just for 2 days
  • Lessons start from 9.30am and end at 5.00pm

 

  1. Beginner II

Scratch Beginner II Course for Kids (7 – 9)

Expound on Beginner I and Stretch your Child’s Logical Thinking and Problem Solving Skills

This course is a follow up to the Coding for Kids Beginner I course. It is designed for Students who have either completed the Coding Studio Beginner I course or students who have learned basic Scratch elsewhere but do not have the prerequisite knowledge to attend our Coding Studio Intermediate course.

At the end of the course, students feel empowered to create, design and develop computational media which they enjoy in their daily lives.

Most importantly, this programme strengthens their logical and problem solving skills which are useful in many aspects of life, be it immediately in their studies (e.g. Mathematics Problem Sums, Science, etc) or in the future.

Coding for Kids (Scratch: Beginner II)

Course Outline

Quick Recap and Stories
Recap the key Scratch concepts and knowledge
Implementing Storyboards with Scratch

 

Games
Develop basic games

 

Key Game Features
Techniques to implement key game features (e.g. Scoring, levels, enemies)

 

Develop your own Project (Game/Story/Animation)
Hands on experience and application of techniques to develop own games, stories or animation

 

Project showcase
Continue on your project
Use the techniques you have learnt over the past 4 days
Show and tell

Who is this coding class for?

  • Children 7-9 years old
  • Completed Scratch Beginner I
  • Laptop provided (one per child)

 

Term Classes

Class Structure

  • Course Duration: Total 10 Hours
  • Number of lessons: 5
  • Hours per lesson: 2
  • Small Class Size: 8 students maximum

 Course Fees

  • AUD $300

*** Discount available for SAM students

 

 

  1. Tinkering Garage

Tinkering Garage – Coding with Math, Science, Micro:Bit, mBot and more!

What’s in a garage? Well, Microsoft, Apple and HP were all started in a garage!

Continue to inspire your young coder with our Tinkering Garage workshops. Suitable for students who have completed at least 20 hours of foundation lessons (Beginner II or more), they will now be invited back to our flagship campus to hone their newfound coding skills.

Fancy your child learning how to model Genetics and Probability in class? Trying to teach them what Projectile Motion is all about? How about understanding Osmosis and Diffusion via a simulated game? Our classes incorporate coding with your child’s school subjects, reinforcing concepts learnt in school, and introduces advanced theories, made simpler with coding. Students learn the process of abstraction (distilling data to show only the relevant facts) and use coding to model real-life scientific concepts.

Projectile Motion – With Rainbows! (Adjustable Fire Power and Gravity)

Cell Mitosis – A Simulation (With Cycle and Cell count)

On top of themes based on popular game types such as Car Racing, Pokemon Go, and they will also have the opportunity to Tinker with Code, using our state-of-the-art gadgets such as the mbot, Makey Makey, the micro:bit and more!

Learn something new each time with our specially curated, Award-Winning Tinkering Garage Curriculum.

 

Who is this coding class for?

  • Children 8-12 years old
  • Completed at least Scratch Beginner II or more
  • Laptops and garage tinkering equipment provided

 Learning Outcomes

  • Develop problem-solving skills and cultivate logical and computational thinking with abstraction
  • Appreciate the application of Science and Mathematics outside of schoolwork, with real-world exercises (modelling)
  • Hands-On experience with Robotics and various gadgets to enhance the application of programming

Class Structure (Weekly Classes)

  • 10 sessions x 2 hours (20 Hours)
  • Monthly Thematics
  • 8:1 teacher to student ratio

Class Structure (Holiday Camps)

  • 5 sessions x 3.5 hours (17.5 Hours) | 3-Full Day Camp
  • Topics Covered: Math, Science, mBot Robotics, Tinkering with Micro:Bit
  • 8:1 teacher to student ratio

Course Fees

  • AUD $600

*** Discount available for SAM students